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Grand Theft Auto: Liberty City Stories - SNGP 128
While hoping itch.io and Steam can restore their content after blowback by payment processors, David Radd dealt with constant campers in the Battlefield 6 Beta and was impressed by what the Shinobi: Art of Vengence demo offered. Meanwhile, Tuesday encountered the Chaos Hero and Law Hero in Digimon Story: Cyber Sleuth and played some Octogeddon, which is like Vampire Survivors before Vampire Survivors. In the news, Nintendo Switch 2 sells nearly 6 million units while they increase prices on the original Switch in the U.S. while Sony's PlayStation division sees a 137 percent boost to operating income Q1 2025. Meanwhile, Microsoft has stopped development on Avalanche's Contraband, while Blizzard’s cinematic department votes to unionize, and Raven QA workers secure a union contract. For the topic, David and Tuesday talk about Grand Theft Auto: Liberty City Stories, detailing how the gameplay holds up surprisingly well while much of the humor doesn't, how it worked as an open world game with such limited hardware and how important the game was to the PSP.
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